done (defined in ScrollRender) | ScrollRender | |
GetDepth(double time) (defined in RenderStage) | RenderStage | [inline, virtual] |
Render(RenderObject *r, double time, bool reflect) (defined in ScrollRender) | ScrollRender | [inline, virtual] |
ScrollRender(int a, int b) (defined in ScrollRender) | ScrollRender | [inline] |
x (defined in ScrollRender) | ScrollRender | |
y (defined in ScrollRender) | ScrollRender |