Logo Search packages:      
Sourcecode: hex-a-hop version File versions  Download package

HexPuzzle Member List

This is the complete list of members for HexPuzzle, including all inherited members.
_LoadSave(FILE *f, bool save) (defined in HexPuzzle)HexPuzzle [inline]
ActivateSpecial(Pos const &p, int type) (defined in HexPuzzle)HexPuzzle [inline]
CheckFinished() (defined in HexPuzzle)HexPuzzle [inline]
Collide(Pos p, bool high) (defined in HexPuzzle)HexPuzzle [inline]
Count(Tile t) (defined in HexPuzzle)HexPuzzle [inline]
currentFile (defined in HexPuzzle)HexPuzzle
currentLevelInfo (defined in HexPuzzle)HexPuzzle
dead (defined in HexPuzzle)HexPuzzle
DoHints() (defined in HexPuzzle)HexPuzzle [inline]
editMode (defined in HexPuzzle)HexPuzzle
editTile (defined in HexPuzzle)HexPuzzle
endLoad (defined in HexPuzzle)HexPuzzle
FileDrop(const char *filename) (defined in HexPuzzle)HexPuzzle [inline, virtual]
FireGun(Pos newpos, Dir d, bool recurse, double fireTime) (defined in HexPuzzle)HexPuzzle [inline]
fread_replace(void *d, unsigned int size, unsigned int num, FILE *) (defined in HexPuzzle)HexPuzzle [inline, static]
FreeGraphics() (defined in HexPuzzle)HexPuzzle [inline]
GetHeight(Pos const &p) (defined in HexPuzzle)HexPuzzle [inline]
GetItem(Pos const &p) (defined in HexPuzzle)HexPuzzle [inline]
GetLastPlayerRot() (defined in HexPuzzle)HexPuzzle [inline]
GetLevelInfo(const char *f) (defined in HexPuzzle)HexPuzzle [inline]
GetLevelState(Pos const &p, int recurse=0) (defined in HexPuzzle)HexPuzzle [inline]
GetPar(const char *level, bool getdiff=false) (defined in HexPuzzle)HexPuzzle [inline]
GetSpecial(Pos const &p) (defined in HexPuzzle)HexPuzzle [inline]
GetTile(Pos const &p) (defined in HexPuzzle)HexPuzzle [inline]
HandleKey(int key, int mod) (defined in HexPuzzle)HexPuzzle [inline]
HexPuzzle() (defined in HexPuzzle)HexPuzzle [inline]
InitSpecials() (defined in HexPuzzle)HexPuzzle [inline]
Input(Dir d) (defined in HexPuzzle)HexPuzzle [inline]
KeyPressed(int key, int mod) (defined in HexPuzzle)HexPuzzle [inline, virtual]
KeyReleased(int key) (defined in HexPuzzle)HexPuzzle [inline, virtual]
LaserTile(Pos p, int mask, double fireTime) (defined in HexPuzzle)HexPuzzle [inline]
levelDiff (defined in HexPuzzle)HexPuzzle
levelFiles (defined in HexPuzzle)HexPuzzle
levelPar (defined in HexPuzzle)HexPuzzle
Load(const char *bmp, bool colourKey=true) (defined in HexPuzzle)HexPuzzle [inline]
LoadGraphics() (defined in HexPuzzle)HexPuzzle [inline]
LoadMap() (defined in HexPuzzle)HexPuzzle [inline]
LoadProgress() (defined in HexPuzzle)HexPuzzle [inline]
loadPtr (defined in HexPuzzle)HexPuzzle [static]
LoadSave(const char *filename, bool save) (defined in HexPuzzle)HexPuzzle [inline]
LoadSaveProgress(bool save) (defined in HexPuzzle)HexPuzzle [inline]
map (defined in HexPuzzle)HexPuzzle
map_item (defined in HexPuzzle)HexPuzzle
Mouse(int x, int y, int dx, int dy, int button_pressed, int button_released, int button_held) (defined in HexPuzzle)HexPuzzle [inline, virtual]
numComplete (defined in HexPuzzle)HexPuzzle
numLevels (defined in HexPuzzle)HexPuzzle
numLevelsFound (defined in HexPuzzle)HexPuzzle
numMastered (defined in HexPuzzle)HexPuzzle
numUndo (defined in HexPuzzle)HexPuzzle
player (defined in HexPuzzle)HexPuzzle
player_items (defined in HexPuzzle)HexPuzzle
player_score (defined in HexPuzzle)HexPuzzle
progress (defined in HexPuzzle)HexPuzzle
ReadAll(FILE *f) (defined in HexPuzzle)HexPuzzle [inline]
Render() (defined in HexPuzzle)HexPuzzle [inline, virtual]
renderer (defined in HexPuzzle)HexPuzzle
Replace(Tile t, Tile t2) (defined in HexPuzzle)HexPuzzle [inline]
ResetLevel() (defined in HexPuzzle)HexPuzzle [inline]
ResetUndo() (defined in HexPuzzle)HexPuzzle [inline]
SaveProgress() (defined in HexPuzzle)HexPuzzle [inline]
ScoreDestroy(Pos p) (defined in HexPuzzle)HexPuzzle [inline]
ScreenModeChanged() (defined in HexPuzzle)HexPuzzle [inline, virtual]
SetItem(Pos const &p, int t, bool updateRenderer=true, bool undoBuffer=true) (defined in HexPuzzle)HexPuzzle [inline]
SetSpecial(Pos const &p, char *d, bool use_pointer=false, bool auto_activate=true) (defined in HexPuzzle)HexPuzzle [inline]
SetTile(Pos const &p, Tile t, bool updateRenderer=true, bool undoBuffer=true) (defined in HexPuzzle)HexPuzzle [inline]
special (defined in HexPuzzle)HexPuzzle
Swap(Tile t, Tile t2) (defined in HexPuzzle)HexPuzzle [inline]
tileCount (defined in HexPuzzle)HexPuzzle
time (defined in HexPuzzle)HexPuzzle
turboAnim (defined in HexPuzzle)HexPuzzle
Undo() (defined in HexPuzzle)HexPuzzle [inline]
undo (defined in HexPuzzle)HexPuzzle
UndoDone() (defined in HexPuzzle)HexPuzzle [inline]
undoTime (defined in HexPuzzle)HexPuzzle
Update(double timedelta) (defined in HexPuzzle)HexPuzzle [inline, virtual]
UpdateCursor(Pos const &s) (defined in HexPuzzle)HexPuzzle [inline]
UpdateKeys() (defined in HexPuzzle)HexPuzzle [inline]
win (defined in HexPuzzle)HexPuzzle
winFinal (defined in HexPuzzle)HexPuzzle
~HexPuzzle() (defined in HexPuzzle)HexPuzzle [inline]
~State() (defined in State)State [inline, virtual]

Generated by  Doxygen 1.6.0   Back to index